Kao sto ste mogli da procitate u prethodnoj vesti o ovoj temi, McLaren F1 Challenge mod ima cast da dozivi svoje trece izdanje.
Nakon prvobitnog odlicnog moda za F1 Challenge koji je napravio tim ORSPG i nakon mozda jos bolje konverzije koju je ekipa okupljena oko poznatog modera Hoskins-a napravila za GTR, evo nam sada napokon i trece generacije ovog moda, ovog puta za rFactor !
Skraceni read-me fajl:
McLaren-F1 CHALLENGE – rFactor v1.0
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This is an authorized conversion of the McLaren-F1 Challenge mod for rFactor, based on work performed by Hoskins et.al. originally released for GTR 12/05. Please see the attached README-Original.txt for more information. Credits for the GTR mod are listed in section 9. of this file.1. Installation Procedure
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This mod can be installed via self-installer, archive file (rar or zip) or via ModMan.2. Uninstall Procedure
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Un-installation depends on the method of install. ModMan users should use modman to remove the mod. The self-installer user can unintall via Add/Remove Programs. Archive installers (via .zip or .rar) must manually remove the files.3. Documented Changes
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— McLaren F1-LM now selectable via class upgrade system
— Major Physics Overhaul for ISI 2.0 engine
— Improved Damage model
— Changes to cockpits including new gauges and steering wheels
— Models revamped to make use of class upgrade system (i.e. Rims are now purchased and not chosen via GENSTRING)
— New Emaps applied to car models
— Discglow, new brake and headlights
— Additional liveries by braintez and Frank Amend
— New and improved sound
— Improved templates by Wardog4. Car Upgrades
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rFactor introduced the upgrades method to allow for the modifying of a vehicle. The mod has been designed with this in mind.
– new McLaren LM vehicle class featuring the LM engine, cockpit and steering wheel
– each cockpit and steering wheel can be purchased separately, regardless of class level
– purchasing the engine will enable the full LM class upgrade
– 7 different colored rims
– the option to purchase a transparent banner/windscreen5. Physics Description
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This version of the McLaren F1 has some extra class options available. There are 2 engine options available, the selection of which determines whether the car is a GTR or an LM. The standard engine in the GTR is a 627 HP 6.0 litre V12 DOHC 4 valve per cylinder by BMW. The upgrade engine is a 668 HP version of the same block.
The physics of this car have been matched as closely as possible to the real car in as many ways as possible, certainly the weight and power, but the most important criteria was to have a true GT race car for rFactor. With this idea in mind the car is designed to make racing online very immersive, and to provide a good illusion of actually racing a car. You will feel like you are with this car. Handling is crisp and responsive. You will find that you need to warm up the tires before full grip is realized. Brake duct openings and radiator openings, will need to be attended to to get the most from the car. There will be a "realistic" and significant difference between a qualifying setup and a race setup. Qualifying times will generally be 1 to 2 seconds faster than the race pace, although it depends on conditions.
There are one or two concessions to the rFactor sim, and good quality online racing. One of those is the weight distribution, which is left as an adjustable item, as the feel was not correct in the end with a fixed weight bias of 58.8%. So it is left to the individual to decide where it works best. The other apparent mismatch with reality is the 3 front downforce settings. There are not 3 splitters. In actual fact there are 3 settings, #1 with no splitter, is the low downforce setting. #2, with 1 splitter, (medium downforce), and #3, with two splitters, (maximum downforce). This, combined with a rear wing setting of approximately 3 times the front setting, will make aero balancing of the car possible for any track. Gearing is also completely selectable.
You will have to treat the gas pedal with kid gloves, or possibly overcook the rear tires!6. Skinning How-to
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Modifications have been made to the models in order to allow skinning of the following items:
– the main car body
– the rear wing
– the rear grill of the car
– the windows of the car
– the driver arms, body, legs and helmet7. Known Issues
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– Sparks may appear in-cockpit when bottoming out depending on setup and seat position.
– Black rims cause a CTD. They will be released when a fix is found.
– Users with older ATI cards may experience issues loading rims. This is caused by an incompatibility between Direct-X and the video card driver. To remedy, apply the fix MCF1-WHEELS-ATIFIX.zip into the Gamedata\Vehicles\McLaren-F1 directory (this will overwrite the file McLAREN-F1_WHEELS.MAS). The fix will NOT cause mismatches online.
– users experiencing FPS issues may opt to download the low-texture skin pack. Extract to the Gamedata\Vehicles\McLaren-F1 directory. All of the skins in the various subdirectories should be replaced.
– The leftmost gauges in the cockpit are static (for now) and the rev limiter light is disabled until certain changes are introduced into rFactor.
– There are a few overlapping vertices above the front wheel well in all of the carbody models. A fix may introduce FPS issues so this may be fixed in a future revision.
– Insomnia, hallucination, euphoria and/or disorientation. This can be alleviated by periodic breaks from the mod! =)8. Permissions, Terms and Conditions
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This Mod may be distributed as long as all of the original files (including the README files) are left intact.
Keeping in spirit of the original BPR mod.9. Credits
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Project Start Date: January 2006 Project End Date: April 2006McLaren F1 Challenge – rFactor – Mod team:
Phil Flores (braintez) – graphics and modelling, mod coordinator/maintainer
Dave Purdy – physics development, sound, mod maintainer
Special thanks to:
ORSPG – release of the McLaren for F1C
Hoskins – coordinator of GTR McLaren Mod (see Readme-original.txt)
The original painters for the GTR McLaren Mod for the awesome skins
Kevin Cinnamon and the VOR League – beta testing and feedback
Pain-Less – beta testing and presentation graphics
Wardog – beta testing and textures
Mike Tyler – beta testing and cam input
drivenright – beta testing, cam input
Nunux – modeling assistance
Vapor – beta testing, physics input
Genghis99 – beta testing, sound and model inputFrom D3:
Paquito – beta testing and steering wheel model
AR Shaun – beta testingBackground Music By RealDream aka DJ MAW.
Courtesy of Soundclick. Used with permission.
http://www.soundclick.com/realdream==========
Please feel free to provide feedback in regard to anything about the mod to Dave Purdy and/or braintez:— David Purdy [davepurdy@dspsoftwaresystems.com]
— Phil Flores [braintez@dspsoftwaresystems.com, braintez@hotmail.com]10. Changelog
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v1.0 (April, 2006) – initial release
Download:
Mirror 3 (exe + low-res skinpack)

hello
I tried to install this mod, could you please help me
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